A downloadable game for Windows

Psychological Horror Game about plumbing in an abandoned hospital.

"My name is Kiel. I work at a plumbing service. I was tasked with fixing the piping systems of an abandoned hospital. I had a brother, who tragically died at a young age. And I want to uncover the truth.. How everything happened. How I became like this. How I almost gave up on life, and how.. Did he leave.."

You play as Kiel. A plumber tasked with fixing the piping systems of an abandoned hospital. He had a brother, who died unknowingly. You learn more about the hospital as you make your way to the piping systems. Where it all happened.

The game currently only offers 4 maps. 3 campaign maps, and 1 Testing Map.

EVERYTHING IS SUBJECT TO CHANGE!


Made with Godot Engine 3.6, GLES2 Video Driver.

#horror #other #godot #indie

Published 4 days ago
StatusReleased
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorCurlform Studios
Made withGodot
Tags3D, Godot, Horror, Psychological Horror

Download

Download
PIPEDEMONIUM 187 MB

Install instructions

Extract ZIP File

Run pipedemonium.exe

Comments

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Where's Luigi when you need him?

Pipedemonium has a very cool concept, where you enter a spooky, dilapidated hospital armed with nothing more than your trusty hammer, some gaffer tape and pliers. 

There could be a lot of scope for puzzles, encounters and much more with these mechanics, so really interested to see how the final product turns out. (like having to defuse something with the pliers, or sticking items together with the gaffer tape)

Regarding the demo: the hospital gives a foreboding vibe, which I enjoyed. Maybe a few more notes from doctors or staff depicting what went down - the lead-up to the demo is certainly the storage room, and I really enjoyed how this was built up by the notes from staff. Really got me on edge before going in there. There was a moment in my playthrough where I was in a lightened room, I switched off my flashlight but the battery was still depleting - is this just a mechanic that the flashlight goes down, no matter if you have it on or off? I'm not a particular fan of the 'madness' system, not even with Amnesia: The Dark descent, as it was just a way to make the player think they could go crazy. I'm sure if you don't take the meds it's game over, but there is such a plethora of batteries and pills (in the demo at least) that it negates the fear factor. 

Very interested in where this is going, and hopefully we'll find out more about the mossing brother. Well done on a very polished-looking demo and the mechanics at play!

Thank you so much for the suggestions and the good words! I'll keep those suggestions in mind. The flashlight battery depleting even though it's closed is supposed to be intentional but, i think it's too unforgiving, so i'll remove the battery depletion of it when it's switched off. Thank you for noticing that. I'll also decrease the amount of pickups as sometimes it feels too much and it completely kills off the fear factor. Thank you for the suggestions! And thank you for playing my game!

Hi, The B key doesn't work for me I tried to press but nothing happen and also I tried Press lmb mouse to pick up also noting happen and walking on to pick up item nothing happen idk why 

(1 edit)

have you picked up the bag on the back of the car in the first level?